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1. Why the new game should NEVER have a vote-to-kick system. - in General Discussions [original thread]
steadyhand amarr wrote: In a lobby based game. Vote to kick is a must dispite abuses. Honstely you should just find a pub servers you like and just play on those. Regular playing on the same server let's you learn who regs are and you end up be...
- by Kushmir Nadian - at 2016.03.07 16:10:00
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2. Show of Hands. - in General Discussions [original thread]
*raises hand* Haven't played in over a year, I drop in on the forums every blue moon or so. won't return until it is on PS4. won't compromise on this, either.
- by Kushmir Nadian - at 2015.05.21 13:39:00
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3. New gamemode is acquisition? Hopefully it's like the MAG version - in General Discussions [original thread]
Domination with a moving objective??? HAHAHAHAHAHAHAHAHA. *goes back on self-imposed exile*
- by Kushmir Nadian - at 2015.03.19 17:46:00
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4. [FEEDBACK] Commandos - in General Discussions [original thread]
Here you go, Alex https://trello.com/b/R44szWCe/dust-514-development-roadmap
- by Kushmir Nadian - at 2014.12.10 21:41:00
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5. A change that will radically improve Dust tactical gameplay - in General Discussions [original thread]
I'd like to see something where uplinks can't be used within 60-80m of each other and where there are a max of 3-4 on the field at any given time. Explain it with lore as wormhole bandwidth is limited or something. anything to make the game less s...
- by Kushmir Nadian - at 2014.11.06 14:17:00
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6. Does PC cater to 1% of the playerbase? - in General Discussions [original thread]
Some good points. V-C was a factor in PC from the beginning until just recently when the sheer monotony of Dust finally got to most of our elite guys and most left until CCP gives us more of the game we were promised. Still, I agree with the OP. ...
- by Kushmir Nadian - at 2014.04.27 16:14:00
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7. What are some ways that CCP can monetize this game? - in General Discussions [original thread]
Love the game's potential and what it could be. Sadly, progress has made me rethink the AUR purchases i've made in the past. I love customizations, still... Nothing personal, but won't spend a dime until the game is in a finished state.
- by Kushmir Nadian - at 2014.02.12 10:46:00
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8. In the book Templar One.. - in General Discussions [original thread]
Was a good read. Speaking of which, where are the book's Flaytraps, Suppressors, MTACs and when do we get the Virtual Trainers get here?
- by Kushmir Nadian - at 2014.02.10 04:55:00
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9. Why cant we paint targets with L2 yet? - in General Discussions [original thread]
Like the OP said above, this is a tried/true mechanic that succeeds in FPS. Games haven't failed because they added target painting. It's enhanced the experience if anything.
- by Kushmir Nadian - at 2014.02.09 12:12:00
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10. Why cant we paint targets with L2 yet? - in General Discussions [original thread]
Spaceman-Rob wrote: Prius Vecht wrote: Spaceman-Rob wrote: +1 I would much prefer this than the use of scanners. Hey don't hate on scanners! After they are fixed it'll be better, no more 360 bullcrap But target painting is a solid fe...
- by Kushmir Nadian - at 2014.02.09 11:24:00
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11. Dust 514 Garbage Corp list - in General Discussions [original thread]
Baal Roo wrote: u mad bro? i'm sensing....i''m sensing. Yessss....there's definitely some anger here.
- by Kushmir Nadian - at 2014.02.09 07:01:00
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12. Why would a Tank ever vanish from my minimap? - in General Discussions [original thread]
+1 Come now, CCP. This needs fixing.
- by Kushmir Nadian - at 2014.02.07 16:15:00
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13. Squaring the Circle: A Manifesto on DUST 514s possible future - in General Discussions [original thread]
The issue here is one that fans of the game keep bringing up. We WANT to like the game. We love the hardcore aspects, the customization, the EVE connection, the lore and what it COULD be...but CCP keeps doing things that prevent us from doing so...
- by Kushmir Nadian - at 2014.02.06 02:07:00
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14. Names for the new heavy weapons?... - in General Discussions [original thread]
*breaks out english accent* Oh my. Thats IS nice. NICE INDEED.
- by Kushmir Nadian - at 2014.02.04 21:10:00
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15. How can MAVs and MTACs be useful in DUST - in General Discussions [original thread]
Support this. Mobile supply depot would make it really valuable.
- by Kushmir Nadian - at 2014.01.31 17:52:00
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16. Everything I think is wrong with Dust 514 - in General Discussions [original thread]
Lack of gameplay modes my biggest issue as well. Its the reason I take breaks for months at a time... Skirmish/Domination over and over and over and over? SERIOUSLY? *Ambush not even worthy of mention*
- by Kushmir Nadian - at 2014.01.27 00:59:00
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17. Why Are We Still Here (Shout Out to Old Vets)/(1 Year of Dust) - in General Discussions [original thread]
Not bitter but I feel guilty about getting people to spend time/money on Dust and the game still being in an unfinished state a year later. That's not cool. V-C is a small community of guys but I "sold" guys on Dust and they spent real money beca...
- by Kushmir Nadian - at 2014.01.25 21:38:00
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18. Whoah, Tanker equals my total kills in one month? - in General Discussions [original thread]
I haven't been as active lately but my character is one of the oldest in this build...WHOAH. My total kills? 12,165. Milkman kills after vehicle rebalance? 11, 673...CCP, I sure hope you guys are getting some good metrics. EDIT: His tanker bud...
- by Kushmir Nadian - at 2014.01.22 14:23:00
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19. Why the CPM vote is critical to fans of Dust. - in General Discussions [original thread]
Pokey Dravon wrote: Maken hit the nail on the head and it's basically what I was trying to get it. As players, we see problems and imbalances every day. Things too weak, others too strong. And while the immediate fix for that problem may be ap...
- by Kushmir Nadian - at 2014.01.21 14:23:00
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20. Why the CPM vote is critical to fans of Dust. - in General Discussions [original thread]
I got into the closed Dust Beta in early may of 2012. I've seen alot in my time as a fan of this game. Even though I no longer spend money on it, I support its progress (especially if that progress starts to speed up) I don't play nearly as much (...
- by Kushmir Nadian - at 2014.01.20 16:26:00
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